This month, the students in Beacon Academy’s Game Appreciation Club created characters for Gamma World. We will use these characters in our next meeting to solve the mystery of The Iron King. We rolled up some crazy combinations, including and Seismic Hawkoid, a Pyromancer, a Felinoid, a Radioactive Mind-Breaker, and a Yeti Rat Swarm.
We can learn a lot from Role-Playing Games, like collaborating, communicating, and creating. Players read and interpret complex game systems and terms and write in-depth character biographies, which encourage English language learning. In many cases, players also use mathematics to compute character statistics and skill tests. With a little work, these elements can easily conform to your State’s educational standards for traditional or online accredited high schools.
A key component of character creation is developing a personal history for your character. Where did your character come from? Do they have family? Goals? Ideological beliefs? Developing these ideas can influence how your character will react to events in the game. In games like Gamma World, players might even insert bits of speculative history to motivate their characters. Speculating what could have been is a different way to examine how true events shape the world around you. Your public online high school probably doesn’t take that approach to History but it’s possible in the world of role-play.
RPGs can teach the value of storytelling and myth too. An online high school class might develop, for example, an origin story to explain their characters’ views on existence or even reflect on The Hero’s Journey through their characters’ experiences. For an interesting twist, players might even pass the story around the group, which gives everyone a chance to manipulate the story and keep things fresh.
Don’t you think Nevada high schools would be more interesting if some of your classes forayed into Role-Playing Games?
Game Appreciation Adviser
Beacon Academy of Nevada
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